Prevented Sirens from getting stuck in open manholesįixed bug where Bloats would die from knockdownįixed a case where freeze material wasn’t correctly applied to Stalkerįixed invisible ceiling interfering with Versus zedsįixed minor blocking volume and collision issueįixed player breakout spot in Versus modeįixed collision issue with outside benchesīug Fixes to Existing Content Addressed in 1050 Survivalist heavy armor skill properly increases max armor capacityįixed issue where AutoUpgrade would sell tier one weapon to purchase dual 9mm as Survivalist.įixed Skirmisher skill healing 2 points per second instead of 1 as described Nail Shotgun now plays weapon check soundįixed AA12 weapon check animation and sound.Ĭorrected "Kriss SMG Horzine Elite" skins to have the correct skin quality in nameįixed Eviscerator not having inaudible impact soundsĩmm pistols can now take advantage of Commando’s Machine Gunner skill. Icon and dropped world model for the M14EBR now have scope Text on Firebug perk description that was missingįixed inconsistent attack range with ZweihanderĪdded missing M79 elite reload 3P animationsįixed issue where fire wasn’t applying tick damage regularlyįixed issue where P90 elite reload caused player to crouch when reloading in 3rd personįixed C4 disappearing if thrown while sprinting Trader Menu - Changing Perks while in Trader Menu does not update grenade information. Minor localization fixes for French, Polish and Brazilian Portuguese Translated map names now properly display on scoreboard in foreign languages Increased controller max sensitivity on sliderīlood and Puke HUD Overlay Not scaling properly for higher FOV settingsįixed open hole on Reverend Alberts’ meshįixed some missing accessory descriptionsįixed Versus mode issue where players leaving in Ready Up lobby could negatively affect team score.įixed issue where Bloat bile mine could pass through glass without breaking it.įixed a case where multiple bosses spawn when entire Zed Team leaves during match and rejoins during boss waveįixed Patriarch Mortar repeating animationįixed bug where wrong message was displayed when switching to Zed team mid-game Hans’ resistance to microwave gun increased by 15%įriends Only Server setting asking for a passwordįixed issue where push to talk would switch to open mic.įixed typo in Hellish Survivalist achievement text Increased Patriarch's vulnerability to blunt and slashing damage Increased Hans’ vulnerability to blunt and slashing damage Toned down damage and radius from ground fire Players can now turn off the auto-upgrade systemĪdded ability to burn zeds from splash damage Slightly sped up first 10 level experience gain Game will now check for players purchase of KF 2 during early access via API and grant players the early access rewardsĪs part of this previously granted EA rewards have been made non tradable Weapons can now be tied to multiple perks allowing for perk bonusesĮxample: Support Perk will now gain benefits from the Medic ShotgunĬrates can now be broken down into craftable items New System - Emotes - Players can now equip an emote and trigger it during gameplay The entire update is detailed below, including bug fixes and weapon balancing: All players receive one for free, with additional emotes gained from unlocking Emote Crates New Emotes – New emote animations that can be triggered during gameplay. New Zed – The deadly, dual-bladed Gorefiend adds yet another threat for players to overcomeĭual Perk Weapons – Weapons can now belong to more than one perk, greatly increasing the weapon choices available for each perk New Weapon – Hammer the point home to Zeds using the Bone Crusher, a devastating makeshift mace and shield for the Berserker perk New Map – Zed Landing, a lush tropical island with an active volcano and dynamic volcano effects Tripwire Interactive has released the first content update pack for Killing Floor 2 called Tropical Bash.
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